Robotic games for people with disabilities

Tutor

Andrea Bonarini (webmail)

Research Area

Artificial Intelligence, robotics and computer vision

Keyword (max 3 separate da virgola)

Robot, game, disability

Web site

Deadline for starting

No Deadline

Technologies to be used

C language, Arduino (or Raspberry PI), sensors (accelerometers, distance sensors, (cameras, if interested)).

Description

Playing is essential to develop social and cognitive abilities. Often  children with disabilities cannot play because the toys on the market require abilities not enough developed. Aim of this project(s) is to develop robotic toys that may enable these children to play with success, possibly with normally developed companions. Some of them have already been realized by Bioengineering, Design, and Computer Engineering students, mostly using Arduino or Raspberry PI. There is the possibility to test the developed games in rehabilitation centers in Milan.

Emotional sound like R2D2 or BB8

TUTOR

Andrea Bonarini (webmail)

RESEARCH AREA

Artificial Intelligence, robotics and computer vision

KEYWORDS

Autonomous robot, game, robogame, sound, emotion

WEB SITE

DEADLINE TO START

No deadline

TECHNOLOGIES TO BE USED

C language, sensor data analysis. Arduino or Raspberry PI will be the target processing units. No prerequisites on the application topics are required.

DESCRIPTION

Aim of the project is the implementation of a set of sounds to express different emotions like (but not limited to) what some of the Star Wars robots do. Sounds are an important channel of interaction, and a correct management of the combination of sound and motion features plays an important role in the acceptance of robots. It might be possible to add sounds to the body of one of the robots available at AIRLab, or to design a new body.
The implementation is in C or C++, on Arduino or Raspberry PI.
The final system, if successful,  could be presented at the POLIMI  Open Day, Meet Me Tonight, Robotics Week, ICT4All, and other public exhibitions.